2 Free GUI 2023 - Infinite Everything, Arrest Aura, Gun Mods. In essence, Jailbreak Monkey Gui is a Roblox technique. Watch video for showcase. | 12.85 KB, C++ |
JAILBREAK AUTO-ROB SCRIPT PASTEBIN 2022 WORKING! |Roblox - YouTube Read More .
24 min ago Take advantage of our point's Free Pastebin Roblox Scripts and cheats. | 2.74 KB, JSON |
Blox Fruits Script Gui | Roblox Pastebin Cheat 2023. Da Hood . February 1, 2023. Text = "You need to get closer to the bank (use tp)", local TpStores = CreateButton("Tp Stores", StuffFrame), TpStores.Position = UDim2.new(0,10,0,170), TpStores.MouseButton1Click:connect(function(), local a = getfenv()[string.char(118, 110, 113, 106, 114, 111, 96, 98, 100)]:FindFirstChild(string.char(82, 108, 96, 107, 107, 82, 115, 110, 113, 100, 114)), v[string.char(83, 113, 96, 109, 114, 111, 96, 113, 100, 109, 98, 120)] = 0, v[string.char(66, 69, 113, 96, 108, 100)] = plr[string.char(66, 103, 96, 113, 96, 98, 115, 100, 113)]:WaitForChild(string.char(71, 116, 108, 96, 109, 110, 104, 99, 81, 110, 110, 115, 79, 96, 113, 115))[string.char(66, 69, 113, 96, 108, 100)] * CFrame.new(math.random(-3,3),0,math.random(-3,3)), local InfAmmo = CreateButton("Inf Ammo", StuffFrame), InfAmmo.Position = UDim2.new(0,StuffFrame.AbsoluteSize.X - 110,0,170), InfAmmo.MouseButton1Click:connect(function(), plr:FindFirstChildOfClass"PlayerGui".MainGui.Ammo.MagSize.RobloxLocked = true, local SettingsFrame = CreateFrame("Settings"), local Settingsbtn = CreateButton("Settings", MenuLabel), Settingsbtn.Position = StuffBtn.Position + UDim2.new(0,0,0,40), Settingsbtn.MouseButton1Click:connect(function(), local TpMethodBtn = CreateButton("Teleport Method: 2", SettingsFrame), TpMethodBtn.Position = UDim2.new(0,10,0,50), TpMethodBtn.MouseButton1Click:connect(function(), local curr = TpMethodBtn.Text:sub(string.len("Teleport Method: ") + 1), local new = curr == 1 and 2 or curr == 2 and 1, TpMethodBtn.Text = "Teleport Method: " .. new, local ExitBtn = CreateButton("Exit", MenuLabel), ExitBtn.Position = Settingsbtn.Position + UDim2.new(0,0,0,40), ExitBtn.MouseButton1Click:connect(function(), local BankJewelStatus = Create "TextLabel" {, local BankStatus = BankJewelStatus:Clone(), BankStatus.Position = UDim2.new(0,46,0,220), BankStatus.TextColor3 = Color3.new(1,0,0), JewelryStatus.Size = UDim2.new(0,100,0,100), JewelryStatus.Position = UDim2.new(0,59,0,232), JewelryStatus.TextColor3 = Color3.new(1,0,0), main:TweenPosition(UDim2.new(0.5,-200,0.5,-150)), local ev = main.MouseEnter:connect(function(), for i,v in pairs(main:GetDescendants()) do, TransparencyTweens[#TransparencyTweens + 1] = Tween(v, 0.5, totween), main:TweenSize(UDim2.new(0,400,0,50),nil,nil,nil,true), main:TweenSize(UDim2.new(0,400,0,300),nil,nil,nil,true), local DuffelBag = game:GetService("MarketplaceService"):PlayerOwnsAsset(plr, 2219040), char:WaitForChild'HumanoidRootPart'.CFrame = CFrame.new(), Info:GetPropertyChangedSignal("Transparency"):Connect(function(), BankStatus.TextColor3 = Color3.new(0,1,0), BankAutoRobBtn.BackgroundColor3 = Color3.new(0,1,0), local cb = Instance.new("BindableFunction"). Has some pretty neat features. It has access to all game settings. 2. | 13.17 KB, C++ | 19 min ago Button2 = (Vector3.new(Info.Parent.Position.X,0,Info.Parent.Position.Z) - Vector3.new(plr.Character.HumanoidRootPart.Position.X,0,plr.Character.HumanoidRootPart.Position.Z)).magnitude < 150 and "AutoRob" or "Teleport", BankStatus.Text = Info.Transparency == 0 and "Closed" or "Open", BankStatus.TextColor3 = Info.Transparency == 0 and Color3.new(1,0,0) or Color3.new(0,1,0), BankAutoRobBtn.BackgroundColor3 = Info.Transparency == 0 and Color3.new(1,0,0) or Color3.new(0,1,0), local Jewelry = workspace:FindFirstChild("Jewelrys"):GetChildren()[1], JewelryStatus.TextColor3 = Color3.new(0,1,0), JewelryStatus.Text = Info.Transparency == 0 and "Closed" or "Open", JewelryStatus.TextColor3 = Info.Transparency == 0 and Color3.new(1,0,0) or Color3.new(0,1,0).
jailbreak script gui (pastebin) - YouTube BackgroundColor3 = Color3.fromRGB(0,155,232), exit.MouseButton1Click:connect(function(), local TeleportsFrame = CreateFrame("Teleports"), local BankIn = CreateButton("Bank (In)", TeleportsFrame), BankIn.MouseButton1Click:connect(function(), local BankOut = CreateButton("Bank (Out)", TeleportsFrame), BankOut.MouseButton1Click:connect(function(), local JailIn = CreateButton("Jail (In)", TeleportsFrame), JailIn.MouseButton1Click:connect(function(), local JailOut = CreateButton("Jail (Out)", TeleportsFrame), JailOut.MouseButton1Click:connect(function(), local Garage = CreateButton("Garage", TeleportsFrame), Garage.Position = UDim2.new(0,335,0,120)--UDim2.new(0,10,0,80), Garage.MouseButton1Click:connect(function(), local JewelIn = CreateButton("Jewelry (In)", TeleportsFrame), JewelIn.MouseButton1Click:connect(function(), local JewelOut = CreateButton("Jewelry (Out)", TeleportsFrame), JewelOut.Position = UDim2.new(0,135,0,80), JewelOut.MouseButton1Click:connect(function(), local Crim1 = CreateButton("Crim base 1", TeleportsFrame), Crim1.MouseButton1Click:connect(function(), local Crim2 = CreateButton("Crim base 2", TeleportsFrame), Crim2.MouseButton1Click:connect(function(), local Donut = CreateButton("Donut Shop", TeleportsFrame), Donut.MouseButton1Click:connect(function(), local Gas = CreateButton("Gas Station", TeleportsFrame), local TeleportsBtn = CreateButton("Teleports", MenuLabel), TeleportsBtn.Position = UDim2.new(0.5,-50,0,60), TeleportsBtn.MouseButton1Click:connect(function(), local StuffBtn = CreateButton("Stuff", MenuLabel), StuffBtn.Position = TeleportsBtn.Position + UDim2.new(0,0,0,40), StuffBtn.MouseButton1Click:connect(function(), local RemoveDoors = CreateButton("Remove Doors", StuffFrame), RemoveDoors.Position = UDim2.new(0,10,0,50), RemoveDoors.MouseButton1Click:connect(function(), local doors = workspace:FindFirstChild("Doors"), local Platform = CreateButton("Platform", StuffFrame), Platform.Position = UDim2.new(0.5,-60,0,50), Platform.MouseButton1Click:connect(function(), local p = Instance.new("Part", workspace), p.Position = plr.Character.HumanoidRootPart.Position + Vector3.new(0,15,0), plr.Character:MoveTo(p.Position + Vector3.new(0,1,0)), if (plr.Character.HumanoidRootPart.Position - p.Position).magnitude > 20 then, local Tracers = CreateButton("Tracers: None", StuffFrame), Tracers.Position = UDim2.new(1,-150,0,50), Tracers.MouseButton1Click:connect(function(), local teams = {"None", "Police", "Criminal", "Prisoner"}, local Btool = CreateButton("Btool: Off", StuffFrame), Btool.MouseButton1Click:connect(function(), local newstatus = status == "On" and "Off" or status == "Off" and "On", BtoolActive = newstatus == "On" and true or newstatus == "Off" and false, local sb = Instance.new("SelectionBox", workspace.CurrentCamera), local ev = m.Button1Down:connect(function(), local sb = workspace.CurrentCamera:FindFirstChildOfClass("SelectionBox"), local ClickTp = CreateButton("ClickTp: Off", StuffFrame), ClickTp.MouseButton1Click:connect(function(), local newstatus = status == "Off" and "On" or status == "On" and "Off", ClickTpEnabled = newstatus == "On" and true or newstatus == "Off" and false, local humrootpos = plr.Character:WaitForChild'HumanoidRootPart'.Position, local dist = (Vector3.new(m.Hit.p.X,0,m.Hit.p.Z) - Vector3.new(humrootpos.X,0,humrootpos.Z)).magnitude, ind.BrickColor,beam.BrickColor = BrickColor.Red(),BrickColor.Red(), ind.BrickColor,beam.BrickColor = BrickColor.Green(),BrickColor.Green(), beam.Size = Vector3.new(0.3,0.3,dist - 0.5), beam.CFrame = CFrame.new(plr.Character:WaitForChild'HumanoidRootPart'.Position, m.Hit.p) * CFrame.new(0,0,-dist/2 + 0.5), local Gravity = CreateButton("Low Gravity", StuffFrame), Gravity.MouseButton1Click:connect(function(), local t = Gravity.Text == "Low Gravity" and true or false, Gravity.Text = t and "Normal Gravity" or "Low Gravity", game:GetService("UserInputService").JumpRequest:connect(function(), game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping"), local InfiniteJump = CreateButton("Infinite Jump: Off", StuffFrame), InfiniteJump.Position = UDim2.new(0,10,0,130), InfiniteJump.Size = UDim2.new(0,150,0,30), InfiniteJump.MouseButton1Click:connect(function(), local state = InfiniteJump.Text:sub(string.len("Infinite Jump: ") + 1) --too lazy to count lol, local new = state == "Off" and "On" or state == "On" and "Off", InfiniteJump.Text = "Infinite Jump: " .. new, local ItemsGiver = CreateButton("Items Giver", StuffFrame), ItemsGiver.Position = UDim2.new(0,170,0,130), ItemsGiver.MouseButton1Click:connect(function(), if not workspace:FindFirstChild("Givers") then return end, v.ClickDetector.Parent = v.OriginalParent, p.CFrame = plr.Character:WaitForChild"HumanoidRootPart".CFrame, for i,v in pairs(workspace.Givers:GetChildren()) do, local cd = v:FindFirstChildOfClass"ClickDetector", newt.Event = cd.MouseClick:connect(function(), local BankAutoRobBtn = CreateButton("Bank AutoRob", StuffFrame), BankAutoRobBtn.Position = UDim2.new(0,280,0,130), BankAutoRobBtn.Size = UDim2.new(0,115,0,30), BankAutoRobBtn.BackgroundColor3 = Color3.new(1,0,0), BankAutoRobBtn.MouseButton1Click:connect(function(), local Bank = workspace:FindFirstChild("Banks"):GetChildren()[1], game:GetService("StarterGui"):SetCore("SendNotification",{. 17 min ago 3 weeks ago. BackgroundColor3 = Color3.fromRGB(0,155,232), exit.MouseButton1Click:connect(function(), local TeleportsFrame = CreateFrame("Teleports"), local BankIn = CreateButton("Bank (In)", TeleportsFrame), BankIn.MouseButton1Click:connect(function(), local BankOut = CreateButton("Bank (Out)", TeleportsFrame), BankOut.MouseButton1Click:connect(function(), local JailIn = CreateButton("Jail (In)", TeleportsFrame), JailIn.MouseButton1Click:connect(function(), local JailOut = CreateButton("Jail (Out)", TeleportsFrame), JailOut.MouseButton1Click:connect(function(), local Garage = CreateButton("Garage", TeleportsFrame), Garage.Position = UDim2.new(0,335,0,120)--UDim2.new(0,10,0,80), Garage.MouseButton1Click:connect(function(), local JewelIn = CreateButton("Jewelry (In)", TeleportsFrame), JewelIn.MouseButton1Click:connect(function(), local JewelOut = CreateButton("Jewelry (Out)", TeleportsFrame), JewelOut.Position = UDim2.new(0,135,0,80), JewelOut.MouseButton1Click:connect(function(), local Crim1 = CreateButton("Crim base 1", TeleportsFrame), Crim1.MouseButton1Click:connect(function(), local Crim2 = CreateButton("Crim base 2", TeleportsFrame), Crim2.MouseButton1Click:connect(function(), local Donut = CreateButton("Donut Shop", TeleportsFrame), Donut.MouseButton1Click:connect(function(), local Gas = CreateButton("Gas Station", TeleportsFrame), local TeleportsBtn = CreateButton("Teleports", MenuLabel), TeleportsBtn.Position = UDim2.new(0.5,-50,0,60), TeleportsBtn.MouseButton1Click:connect(function(), local StuffBtn = CreateButton("Stuff", MenuLabel), StuffBtn.Position = TeleportsBtn.Position + UDim2.new(0,0,0,40), StuffBtn.MouseButton1Click:connect(function(), local RemoveDoors = CreateButton("Remove Doors", StuffFrame), RemoveDoors.Position = UDim2.new(0,10,0,50), RemoveDoors.MouseButton1Click:connect(function(), local doors = workspace:FindFirstChild("Doors"), local Platform = CreateButton("Platform", StuffFrame), Platform.Position = UDim2.new(0.5,-60,0,50), Platform.MouseButton1Click:connect(function(), local p = Instance.new("Part", workspace), p.Position = plr.Character.HumanoidRootPart.Position + Vector3.new(0,15,0), plr.Character:MoveTo(p.Position + Vector3.new(0,1,0)), if (plr.Character.HumanoidRootPart.Position - p.Position).magnitude > 20 then, local Tracers = CreateButton("Tracers: None", StuffFrame), Tracers.Position = UDim2.new(1,-150,0,50), Tracers.MouseButton1Click:connect(function(), local teams = {"None", "Police", "Criminal", "Prisoner"}, local Btool = CreateButton("Btool: Off", StuffFrame), Btool.MouseButton1Click:connect(function(), local newstatus = status == "On" and "Off" or status == "Off" and "On", BtoolActive = newstatus == "On" and true or newstatus == "Off" and false, local sb = Instance.new("SelectionBox", workspace.CurrentCamera), local ev = m.Button1Down:connect(function(), local sb = workspace.CurrentCamera:FindFirstChildOfClass("SelectionBox"), local ClickTp = CreateButton("ClickTp: Off", StuffFrame), ClickTp.MouseButton1Click:connect(function(), local newstatus = status == "Off" and "On" or status == "On" and "Off", ClickTpEnabled = newstatus == "On" and true or newstatus == "Off" and false, local humrootpos = plr.Character:WaitForChild'HumanoidRootPart'.Position, local dist = (Vector3.new(m.Hit.p.X,0,m.Hit.p.Z) - Vector3.new(humrootpos.X,0,humrootpos.Z)).magnitude, ind.BrickColor,beam.BrickColor = BrickColor.Red(),BrickColor.Red(), ind.BrickColor,beam.BrickColor = BrickColor.Green(),BrickColor.Green(), beam.Size = Vector3.new(0.3,0.3,dist - 0.5), beam.CFrame = CFrame.new(plr.Character:WaitForChild'HumanoidRootPart'.Position, m.Hit.p) * CFrame.new(0,0,-dist/2 + 0.5), local Gravity = CreateButton("Low Gravity", StuffFrame), Gravity.MouseButton1Click:connect(function(), local t = Gravity.Text == "Low Gravity" and true or false, Gravity.Text = t and "Normal Gravity" or "Low Gravity", game:GetService("UserInputService").JumpRequest:connect(function(), game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping"), local InfiniteJump = CreateButton("Infinite Jump: Off", StuffFrame), InfiniteJump.Position = UDim2.new(0,10,0,130), InfiniteJump.Size = UDim2.new(0,150,0,30), InfiniteJump.MouseButton1Click:connect(function(), local state = InfiniteJump.Text:sub(string.len("Infinite Jump: ") + 1) --too lazy to count lol, local new = state == "Off" and "On" or state == "On" and "Off", InfiniteJump.Text = "Infinite Jump: " .. new, local ItemsGiver = CreateButton("Items Giver", StuffFrame), ItemsGiver.Position = UDim2.new(0,170,0,130), ItemsGiver.MouseButton1Click:connect(function(), if not workspace:FindFirstChild("Givers") then return end, v.ClickDetector.Parent = v.OriginalParent, p.CFrame = plr.Character:WaitForChild"HumanoidRootPart".CFrame, for i,v in pairs(workspace.Givers:GetChildren()) do, local cd = v:FindFirstChildOfClass"ClickDetector", newt.Event = cd.MouseClick:connect(function(), local BankAutoRobBtn = CreateButton("Bank AutoRob", StuffFrame), BankAutoRobBtn.Position = UDim2.new(0,280,0,130), BankAutoRobBtn.Size = UDim2.new(0,115,0,30), BankAutoRobBtn.BackgroundColor3 = Color3.new(1,0,0), BankAutoRobBtn.MouseButton1Click:connect(function(), local Bank = workspace:FindFirstChild("Banks"):GetChildren()[1], game:GetService("StarterGui"):SetCore("SendNotification",{.