Yes, I also got the 3080 and can now crank up the settings at 4K, it is definitely stunning. No problems there. Categories Its a beautiful game.Then you decide to hop on RDR2 online and its a complete mod-infested/hacker-infested shit show. Game runs great otherwise, but I see the pixelation on trees and occasionally on power lines, for a game that typically looks so good it's a damn shame. On the second setting, distant objects are added back in, with some receiving shading. Seems that after the updates this might not be as accurate anymore but only by a little. However, it feels kind of goofy seeing these PS1/PS2 level textures pop up every now and then, so I'm interested in solving the issue if possible. At higher resolutions (1440p and above) the visuals remain sharp and we recommend using High, though going to Low can help you reclaim a frame or two of performance. So I left it off. RDR2 vs. The Last of Us 2 | Ultimate Face-Off - YouTube Red Dead Redemption 2 is undoubtedly one of the must stunning video games ever made. Because seeing most reflections in the game is tough during normal play, we recommend leaving this setting off. Decal Quality: bullet holes and such another setting that has minimal impact to performance. RDR2 heavily rely on Anti-aliasing. As far as we can tell, it only affects performance at night, regardless of which level you choose. Also, remember DX12 does not officially support fullscreen, so while you can set it to such, expect crashes. It is best to simply leave it off entirely. Debuting on Xbox One and PS4 last October, Rockstars western opus pushed the console to their limits and left PC gaming enthusiasts wondering what a PC version might look like. Or is it just the port itself that is weird? Red Dead Redemption 2 PC graphics settings guide | Shacknews it's still a good plan for using on 1070 with 1080p with 60fps. Medium is a match for what you get on Xbox One X. Graphics API: Vulkan or DirectX 12 will require a reset (and it WILL set your screen to windowless for DX12, so if you go back to Vulcan you will need to manually set it back to fullscreen). Okay so after an update few months ago it seems best to leave TAA on default % setting in my case. Mirror Quality: this is only for reflections in mirrors, which are typically found within a room of sorts, where the GPU is allowed some space to breath. Medium offers solid visuals that are not too far off from High/Ultra, allowing you to push the grass distance beyond 75% without sacrificing too many frames or muddying the visuals of grass near you. At these settings, you will notice some slight banding or dithering in the light, but it will run 3-4% faster than using Ultra, which offers the best light simulation and eliminates the artifacts seen in the console versions. I thought this thread was going to be about a mod that fixed the movement, lol. Went through so many troubleshooting steps that after they recommended me the initial set of instructions for support, I just asked for a refund via PayPal. You will see the fps difference. champagne poached oysters las vegas . Home; About Us; PHOTO GALLERY; Video Library; Popular Posts; Knanaya Association of North America Uncategorized If your hardware falls closer to the minimum required configuration, you might want to stick with the lowest possible settings to ensure smooth performance. Look man listen here. Try and keep this no lower than Medium, but High should be fine. Here are some tips on how to coax some extra frames out of Red Dead Redemption 2 on PC. MORE: Red Dead Redemption 2: Weapons And Their Real Life Counterparts, Red Dead Redemption 2: 6 Ways to Improve Performance on PC, Pokemon Scarlet and Violet DLC Expansion Pass, Red Dead Redemption 2's Civilization vs. Frontier Theme Explained, Red Dead Redemption: Unforgettable John Marston Quotes, Red Dead Redemption 2: Weapons And Their Real Life Counterparts, Requested Hogwarts Legacy Quality of Life Improvement Would Be Huge Gear Upgrade, Hogwarts Legacy: Where to Find All Demiguise Statues, Hogwarts Legacy Couple Waste Over 2 Hours Trying to Open Locked Chest. - Manually tinkering with the settings.xml file. Think of this as the global lever for those three. Ive set mine to High to free-up a couple frames, but it wont crush your GPU at Ultra. Create an account to follow your favorite communities and start taking part in conversations. rdr2 tree tessellation on vs off by | Jun 9, 2022| is whittier california ghetto| mays landing hockey tournament 2021 schedule Once you're there, you'll need to unlock the advanced settings - scroll down to the advanced graphics part and you'll see it. I was lucky enough to get a 3080. It's obvious that an already-great looking game would look fantastic on this setup, but I'm not going to bore you with screenshots showing that - I'll get right to posting a list of settings that's only useful to the other 16 people.". - Uninstalling and reinstalling the game. The scaling works both ways. By . It will make screen a bit blurry tho, but you can gain even 20-30% FPS.For video editing and rendering i'm using Davinci Resolve 16.\rhttps://www.blackmagicdesign.com/products/davinciresolve/Song:https://www.youtube.com/watch?v=Nk5lhfDwkqI0:00 Timestamps:0:06 Textures0:38 Lighting1:01 Global Illumination1:17 Shadows1:38 Far Shadows1:54 SSAO2:11 Full SSAO2:25 Reflections2:49 Mirrors3:05 Refraction Issue3:10 Water + Water Physics3:51 Volumetric4:07 Unlocked Volumetric Raymarch Resolution4:22 Particle + Particle Lighting4:58 Tessellation5:18 Antyaliasing5:51 Grass + Grass Shadows6:18 Long Shadows6:31 Geometry7:00 Tree7:14 Parallax Occlusion Mapping Quality7:36 Decal7:48 Fur8:00 \"Performance\"8:07 \"Quality\"8:13 Benchmark Low vs Performance vs Medium vs Quality vs HighPC:GPU: MSI GTX 970 GAMING 4GB @1480MhzCPU: i7-4770k@4.0GHz 4core 8ThreadRAM: Crucial Ballistix Tactical Tracer DDR3 1600Mhz 16GB (2x8GB)Mobo: Z97 Gaming 5SSD: Crucial MX500 256GBHDD: Western Digital Red 2TB PSU: XFX Black Edition XTR 650W (Gold)CPU Cooler: Corsair Hydro Series H110i GTXCase: Corsair Obsidian Series 750DMonitor: AOC G2460PG 144hz G-Sync 1080p 24'Mause: Steelseries Rival 100Keyboard: Random Garbage It seems as this option only applies to shadows cast by the sun or moon. First a little history of me and RDR2. This is a comparison made to show practically how Tessellation can improve scenes complexity in real-time graphics.The video presents the Unigine Heaven Benchmark maxed out (except for Ambient Occlusion and Anti-Aliasing), rendered with a Gigabyte NVIDIA GTX 770 and recorded with NVIDIA Shadowplay.Watch it at 60 fps to see the video at its original framerate!PC Specs:CPU: Intel Core i7 4770K @3500 MHzRAM: Corsair Vengeance @1600 MHz 4GB 2xGPU: Gigabyte NVIDIA GTX 770 @1293 MHz 2 GBVideo uploaded at 60 fps.https://unigine.com/products/heaven/ Try and keep this no lower than Medium, but High should be fine. The Xbox One X seems to use the Medium setting and we also recommend that players opt for it as well. This setting controls the accuracy of water refraction, reflection, and physics quality. We recommend putting this option on Ultra as it greatly affects image quality with a negligible performance cost. The Ultra option is equivalent to the Xbox One X version of the game. Keep an eye out for our review of Red Dead Redemption 2 for PC in the coming days, as we get more hands on time with the port, and see how Rockstar stabilizes the ship. Personally, I ran with Ultra, but High isnt too sharp of a visual downgrade and will free up a couple frames. All rights reserved. We recommend Medium or Low for most players unless you are going for image quality above all else, or are happy playing at 30fps (or worse). In fact, one could make the argument that there is way too much, and that it has a negative effect on performance. Red Dead Redemption 2 Ampere performance | guru3D Forums tl;dr: Trees and some other textures really blurry/pixelated, nothing seems to fix it. If the grass draw distance is above 75% this setting will go into effect, and the higher the shadows the heavier the punch. If you run the game at native 4K resolution, then enable DLSS using the 'Quality' preset, the game will render internally at 1440p, then be output at 4K. 50 fps in Valentine and surrounding areas, and probably around 40 fps in my camp for whatever reason. I ended up picking it up since I wanted something to show off my 3080s muscles. Scaling from 3200x1800p to 3840x2160p (4K) will provide better results than trying to scale 1920x1080p to 2560x1440p. Full Resolution Screen Space Ambient Occlusion: like the cloud setting above, this will depend on your resolution. Water Quality: youll wanna tweak this in Advanced settings, where there are three options tied to this one. The High setting offers the most lifelike recreation of fur on bears and the like but has a bit of a performance cost. Nope, never did. DLSS is effectively a different form of anti-aliasing that uses machine learning to upscale game scenes. We recommend the Medium setting for players with mid-range or better PC hardware. Reflection MSAA: lets combine the two most intense frame killers in Red Dead Redemption for PC and add a third option! My new 3090 should come today, and RDR2 is the first game I'm going to try after I put it inside the case. I'm doing my third replay right now as a way of testing out my 3080. If you modify those options individually, the Water Quality setting will read Custom. It is impossible to definitively test all scenarios, so the performance and settings recommendations contained within this guide are based on our own findings. The Last of Us 2 (TLOU2 / The Last of Us Part II) | Ultimate Face-Off. RDR2 - DLSS vs TAA vs MSAA | Perfomance And Graphics Comparison Benchmark Lab 19.7K subscribers Join Subscribe 712 Share Save 54K views 1 year ago Red Dead Online Blood Money Update - DLSS. This setting toggles the games built-in VSync solution for the elimination of screen tearing. Enabling this option incurs a 3-5% performance hit for a minor boost in tree quality. All rights reserved. This allows for grass to cast shadows on the ground and on itself. We recommend keeping this setting on Ultra since lowering it offers no measurable boost in performance. I currently have a mixture of both medium, high, and ultra settings (I've unlocked advanced options). Water Reflection Quality: while not as brutal as the standard Reflection Quality option, this setting can cause frames to crater a good ten or more frames when near bodies of water. Now, a lot of people seem to suggest that it's a TAA/FXAA/MSAA issue or something like that, but having tried all sorts of things I'm beginning to find that quite unlikely unless there's some hidden anti-aliasing setting which enables anti-aliasing whether or not it's enabled. That question was answered on November 5, 2019, when the game launched on PC, bringing along many graphical improvements. I swear every time I boot it up (which is once every month or so) there's a new annoying bug or graphical issue that pops, it's ridiculous. This is one of first games I want to try on the new cards. The volumetric lighting simulation in the PC version is another of the big upgrades over consoles. Nope, never did, never changed. Like its sister setting above, adjusting Far Volumetric Resolution will dictate quality for fog or clouds at a great distance. it's a nice feature for screenshots but the performance impact is way to huge for daily use. Users can force the game to output to their display at a specific refresh rate. Even at Medium settings, the game is a resource hog, but thankfully the difference between Medium, High, and Ultra settings are not vast visually. In many cases, enabling DLSS can offer a sizeable performance boost with little or no loss in perceivable image quality (depending on your configuration). Global Illumination Quality: this one runs rather well at High, and Ultra doesnt look too different, at the cost of a couple frames. Hola mundo! This makes a massive difference in image quality and is arguably the biggest upgrade the PC version has over consoles. Turn that tree tessallation off, and turn your grass back up. I use gsync so the FPS fluxuation doesn't bother me if it happens. Red Dead Redemption 2 is available now on PC, PS4, Stadia, and Xbox One. If the above screenshot is any indication, Red Dead Redemption 2 for PC can be drop dead gorgeous, if you dont mind your performance struggling. We recommend using Ultra for all GPUs with at least 6GB VRAM, as the lesser choices drastically affect image quality. Double Buffering eliminates the delay but will drop the frame rate to half each time it falls below the refresh rate. The slider offers four positions, with the fourth setting representing Ultra. If you can live with bringing the grass rendering distance closer and dont mind losing some shadow detail, we recommend using one of the middle ticks on the slider. Also, with how often you are out in the wilderness in Red Dead Redemption 2, this option feels essential. The latest addition to graphics settings is Tree Tessellation, and while its impact in the benchmark tool is around 5%, its performance impact in game can be 20% when looking directly at trees, hence the "major" impact rating and the recommendation for it to remain off. TAA sharpening seems to scale better in DX12, by the way. Opting for the higher settings will incur a large performance penalty, so we recommend going with Medium. Keep this at High. Instead, players ought to experiment with either TAA or DLSS as their main method of anti-aliasing. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. MSAA, or Multisample Anti-Aliasing, is a well known killer of framerates. The "grass level of detail" setting controls how far away the grass is rendered from the player. Genshin Impact Leaks Reveal that New BIS Tartaglia and Dehya Artifacts Are Coming Soon, Video Game News, Reviews, Guides & More | Attack of the Fanboy | 2022 GAMURS Group All Rights Reserved, Red Dead Redemption 2 PC Performance Guide. This setting controls the quality of shadows cast by trees and objects that are very far from the player. Graphics Settings :: Red Dead Redemption 2 General Discussions Putting this setting to Ultra will cripple performance, and honestly, the much more manageable Medium option doesnt look all that different. - Tinkering with the resolution scaling setting. Try and keep these in sync, though reducing the lighting does free up some frames, though not much. If you have the headroom feel free to max it out, but High will do just fine. Near Volumetric Resolution: this needs to be set to Medium if you are trying to free up as many frames as possible. Rockstar opted to include loads of graphics settings in Red Dead Redemption 2 so that players could tinker with performance and image quality. We highly recommend enabling this setting as it increases immersion and is one of the bigger upgrades over the console version. That wraps up our overview of the Red Dead Redemption 2 PC settings. Higher levels increase the complexity and shading of distant geometry. Seems to have some marginal effect, but the overall pixelated texture remains. JavaScript is disabled. Leave this setting on Ultra as it offers no real performance hit. So, I'd tried turning the "Tree Tessellation" option on and off a few times before and didn't notice any real difference. You explore the American Old West with your trusty steed, fending . The following settings combined should have a minimal performance hit at lowest vs highest (10-15%), so therefore can probably be maxed out: Anisotropic Filtering - 16X Lighting Quality - Ultra Global Illumination Quality - Ultra Far Shadow Quality - Ultra Screen Space Ambient Occlusion - Ultra Mirror Quality - Ultra Quality Preset Level This slider offers a way to set image quality without fussing over each. 4445 n 36th st, phoenix, az 85018. ct classic plates benefits; Okay, here is where the fun truly begins. On Ultra, the light simulation is even more accurate and the light emitted from lanterns will flicker and move like their real-life counterparts. I remember you getting your 3080, so this is the beast. Tested using Nvidia GTX 1070, Vulkan, benchmarking tool, and gameplay. Keep reflections at Medium or High (if you have the hardware for it), figuring out which of the two works best for you. This slider controls how accurate the water simulation is, as well as how much player interaction can cause fluid deformation. Middle of the bar looks great, and wont murder your GPU in its sleep. I wouldn't say it's improved any. Medium isnt half bad either, if you wanna set all volumetrics to Medium for a sizable performance bump (though you can always increase the Far Resolution after). We recommend leaving this off and using TAA unless you need the performance. Been dealing with this lately. All systems vary and the game may perform better or worse depending on your exact hardware configuration. Makes me kinda sad to see these posts; I bought the game, played it for about 2-3 hours, returned to it after an update had been pushed by Rockstar and the game just flat-out refused to launch on my pc. Tessellation On/Off Comparison - Unigine Heaven Benchmark I love first person modes with lots of animations and movements. First person to mention kids is usually a teenager, which we all know are just kids on drugs. This setting determines how accurate the reflections found in glass and puddles are rendered. None have worked for me. 75% seems to work well with grass shadows set to Medium if you want the game to maintain a sharp look, minimize pop-in, and only cost a few frames. The differences are easiest to see during daylight hours in shop windows.